This game is really hard (maybe a little too hard for it being the first level) but fun, personally I'd rather be able to jump over the puddles because switching back and forth was too confusing, and the 2 and 3 keys didn't feel good on my laptop I would've rather it been q and e keys.
Here smart people suggested making one key to switch between subjects. It's strange that we didn't think of it ourselves. Thank them to you. And thanks for playing
I think this was really cute! I think the spawning of challenges might be a bit too random, making it hard to anticipate or deal with several drops and puddles at the same time.
I'm tired of balancing this. Let's have a little rest and post updates. I'll try to add contrast and diversify the visual as you progress. There are rudiments for this, thanks to the coder. We will continue to try. Good luck.
This is a cool game I love the art and the mechanic but it's a little bit too hard for me and it's hard to see the drops hover over the dark shading on the buildings
← Return to game
Comments
Log in with itch.io to leave a comment.
I love the art and music, so cute. Very fun concept!
Very cool art style. Games a wee bit hard.
Love the art work!!, bt the gameplay is kind of hard, good job, looking foward for what you are going to make in the future
In the meantime, you can get acquainted with what we have done in the past and be touched by the progress. Thanks for playing.
I'll watch your... where are your games?
Is a work in progress :'
This game is really hard (maybe a little too hard for it being the first level) but fun, personally I'd rather be able to jump over the puddles because switching back and forth was too confusing, and the 2 and 3 keys didn't feel good on my laptop I would've rather it been q and e keys.
Here smart people suggested making one key to switch between subjects. It's strange that we didn't think of it ourselves. Thank them to you. And thanks for playing
I think this was really cute! I think the spawning of challenges might be a bit too random, making it hard to anticipate or deal with several drops and puddles at the same time.
Wa! The guy who did detailed dialogues. How do you manage to express your thoughts in such a detailed way? You're good.
Thanks for the advice, dear. I'll try to work on the balance a little later.
Great idea and cool art style concept!
The encoder made it possible to spawn objects of the rear and specify different speeds for them. Thanks to him. We will continue to try.
Cool concept but a bit too hard for me.
I'm tired of balancing this. Let's have a little rest and post updates. I'll try to add contrast and diversify the visual as you progress. There are rudiments for this, thanks to the coder. We will continue to try. Good luck.
Cool style
Thank you, dear
I'm waiting for an update with Ink Sans
Damn. And you've come up with a great idea.
*Strenuously writes down ideas in a notebook*
This is a cool game I love the art and the mechanic but it's a little bit too hard for me and it's hard to see the drops hover over the dark shading on the buildings
Let's rest and a little later I'll sit on the balance and visual. Thanks for playing.
It's a very hard game, but not bad:)
Stupid Developers clearly did not bother with the balance. I still can't pass it.
If you succeed, share your success
Just released my video of me playing INK
I enjoyed the art style quite a bit :)
Thank you, dear